arimock: a quirky typeface

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I always wanted to make a font, and in the (inexistent) free time I had in between classes, I used the online tool FontStruct to create my very first (albeit kind of limited) font. I based my construction on the shape of Arimo, a free font by Steve Matteson . My version however is constructed without curves, resulting in a sturdier look. I created both a sans and a serif, just for fun! In case you hadn’t noticed yet: this portfolio is set in Arimock.

smaak: an app for children

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Smaak is an application with a target audience of (dutch speaking) children from 6 to 10. This fictional app was designed to raise awareness in children and their taste. This school assignment was very fun to work on and provided me and my classmate Silke De Bontridder with challenges we hadn’t faced before. We decided to only work with the fifth and most recently discovered taste: umami. Throughout the app, which consists of a series of games, children meet exciting characters, environments and food products. Interactive loading screens (Patatjes Hakken!) and helpful language (Jeej!) provide the children with a happy environment to learn about their tastes, and the foods they never even knew existed.

the doomsday seed vault

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A more serious school assignment: designing an enclosure about science with a newspaper, about the Svalbard Global Seed Vault. This task was much more limited than other assignments, in the sense that the format and size were fixed, the amount of fonts was limited and ofcourse, the subject and textual content too. This assignment however was an excellent opportunity to try out more serious things – although it was also hard not to deliver the content in a boring way. I think I succeeded in bringing a coherent whole that is most of all informative and relevant, and design coming on the second place.

stories from far and long ago

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The stories we hear when we are young are the stories we remember, but we don’t know anything about the stories children hear in other countries. Possessing over a rich archive of tales from far and long ago, Mondiaal Narratief Erfgoed (MNE) tries to bring these stories to a broad public, both young and old. This fictive setting was the start for a school assignment, and it was my task to design the interior and exterior of the books, which would be released every three months. Functionality took the first place for me during this assignment, and I left unnecessary additions behind. Almost minimalistic by design, the result is a pure, small but easy to read booklet.

leica – calendar

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A calendar is a way to visualise the time in an orderly manner. The task was to combine this given with a brand, and in our case, this was Leica. This was a team work, and my companion Tom Van Keer and I decided to work around the legacy of Leica and its reputation lasting for decades, combined with their latest model: the Leica M Monochrom, the first fully black & white digital camera with all the best features of the Leica M flagship. We used photos from the vast Leica Community, and combined those with a calendarium to resemble a transition in time. This image was projected from a incredibly sharp monitor display onto photographic paper – resulting in a traditional and old look. The technique we used to reproduce the calendar refers to their 100 year old tradition combined with the state of the art technology Leica also represents today.

visualisation for babel

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An other school assignment during my second year at Sint-Lukas in Brussels! For the Media course, I was always looking for new ways to visualise information. During this assignment, we (the students) were given four movies, and it was our task to visualise a data analyzation of that movie. Babel, a so called mosaic movie, by Alejandro Gonzalez Inarritu (2006), is easily divided in parts and can be analysed in different ways. I chose to work with the sound, which plays a strong role throughout the movie. In this digital application, I combined the worlds of processing, illustrator and html (there is actually some javascript in there too). The application is pretty straightforward, and visualises the sound of each chapter, the characters, music and the ambient noise. See the full digital application here.

A book full of penguins

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During the past school year and within the context of my drawing course, I spent some of my time sketching the magnificent penguin. Why penguins, you may ask? Good question. I sought to find the perfect way to draw these amazing flightless birds, by analysing the construction and shapes of the bodies of many penguin species. On land, the penguin is a clown, in the water he is an artist. I tried to draw the penguin and it’s struggle on land, marching on, standing strong, defying the elements. Long live them.

collected – magazine and website

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Collected is a fictional magazine about the history and culture of collecting. The assignment was to create the first edition of the magazine, an experimental publication with articles about Frederik Ruysch, Cabinets of Curiosities, Data Archives, Fritz Kahn and many more. Only the textual content was delivered, and it was my task to make it come together: to lay-out, illustrate and finalize the production. The second part of the assignment was to create a digital supplement for one of the articles. I created an interactive website to make the big chunk of textual information presented in “A Very Short History of Big Data”, less painful to read. Offering clear information through functional design was the main idea behind my interpretation of Collected.

rekto:verso – responsive website redesign

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The good people at rekto:verso, magazine for culture and critique, offered our class a chance to redesign their website from the ground up. A responsive layout was essential for this assignment. I wanted to offer the user an optimal reading experience, and a better and much more simple flow. The main idea behind my redesign was optimal user experience through a revamped home page and search-and-find function, and the articles themselves. Larger text, more space and a renewed comments-section to integrate users into the article were added. During this process I learned the HTML and CSS languages, mainly by myself. You can view the pages I made here.

tika – corporate identity

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The goal of this assignment was to create a brand identity for TIKA – Soul Furniture, a fictional designer collective, in a period of six weeks. The only information given was that it would be a Belgian start-up, but aiming at the international market. I imagined the designers at TIKA would be self-centered, not really caring about the client. Achieving pure expression by designing furniture would be their only goal. I tried to reflect that mindset in both the use of colors and the visual language. A stubborn company with a stubborn brand identity.